After giving it much thought, I was able to design my basic plan for the puzzle war game. I've also decided to go with the name pixel state (as you can see), and chose to focus the game's aesthetics towards pixel art. The idea behind it all is a versus game in which players take turns putting blocks on the board in order to build their state. I really love this idea because the mechanics are fairly simple, but when you take all the possibility of block combinations into perspective, the game becomes a complex competition of consummate strategic ability. A true master piece! :')
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AuthorWelton King, Founder of Azegan Industries and Independent Developer. Archives
October 2015
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